Artur NistaGame developer
Portrait of Artur Nista

About

I’m a passionate game developer living my childhood dream of working in the video game industry. My journey began with RPG Maker when I was 13, and today I’m a Staff Unity Developer at Fortis Games.

I’m an experienced game developer skilled in Unity 3D, C#, and backend development. I’m passionate about creating captivating gameplay experiences and bring a strong background in React, Node.js, and full-stack development. My work includes a game featured in Newgrounds’ “Best of February 2022.” Fluent in Portuguese and English (C1 CEFR), I’m looking to collaborate on exciting gaming projects and cutting-edge technologies.

Skills

Core Skills

  • Unity 3D
  • C#
  • Gameplay programming
  • UI programming
  • Tooling

Additional Skills

  • JavaScript
  • Node.js / backend development
  • React / React Native
  • Full-stack development
  • HTML / CSS
  • Multiplayer systems / Socket.IO
  • Git / automated testing

Professional Experience

Fortis Games

2023–2026

  • Unreleased Tower Defense

    2026

    Primary Monetization Developer

    Developed two major features to support both monetization and player retention:

    Designed and maintained a Piggy Bank feature where players completed in-game tasks to earn rewards, which they could then purchase to unlock. This provided strong value while encouraging continued play as players worked toward their rewards.

    Developed a Chain Offers feature that presented progressively more valuable offers, including free offers, unlocked after a player purchased an earlier, lower-cost offer. This enabled the team to provide attractive, and sometimes free, rewards following an initial purchase.

  • Unreleased Real-Time Multiplayer Game

    2023–2026

    Primary UI Developer

    Implemented and maintained UI systems, screens, and widgets, including communication between UI, gameplay, and backend systems.

    Created tools for designers and artists to work with game data and build levels.

    Gameplay Developer

    Partnered closely with game designers on gameplay systems, creating nodes for a visual scripting system so they could build and iterate on gameplay.

    Optimized code, implemented new gameplay systems, and helped designers set up and integrate AI into their workflows.

Oktagon

2021–2023

  • Prototype Gameplay Developer

    Led gameplay development during prototyping, rapidly creating and iterating on game mechanics to explore and validate ideas.

    Unity & Backend Metagame Developer

    Developed metagame features across Unity and backend systems during production.

    Created a widely used event system that was later adopted by other Fortis projects.

    Implemented a localization workflow combining Addressables for versioning with Google Sheets for rapid content iteration.

    Built the backend for the metagame, including inventory management, equipment statistics, player data, and data migration.

  • Gameplay Developer

    Developed backward reconciliation for cancellable actions predicted by the client. This allowed the game to correct predicted outcomes when an action was no longer valid—for example, when a player tried to get caught by a trap that had already caught another player.

  • Metagame Developer

    Developed the friends system, including friend invitations delivered through push notifications, and updated matchmaking so friends could invite one another to play.

    Created a card merge system that allowed players to combine multiple cards into a more powerful card.

Web Developer

Five years of backend and full-stack development with Node.js and React, building and maintaining applications across parking, medical equipment marketplaces, services, and SaaS. Additional experience includes game development, mobile applications, and enterprise systems.

Datum TI · Full-Stack Developer · 2020–2021

Worked on the innovation team to develop new products while supporting other teams with features and bug fixes. Built a marketplace connecting buyers and sellers of orthotics, prosthetics, and specialty materials. Automated spreadsheet verification and helped the internal team identify relevant sellers based on buyer needs.

Painful Smile · Game Developer · 2019–2020

Created and maintained Unity products and games using C#. Built a multiplayer remote-conference proof of concept in one week, with simple session setup, separate rooms for talks, and Vivox voice chat. Developed a reliable queue for server-side AssetBundle creation from uploads by multiple clients, and built lesson interfaces and test minigames for an administration course.

OnePercent.IO · Frontend & Backend Developer · 2018–2020

Developed frontend and backend systems for a blockchain development group, integrating both application layers with the blockchain.

Versul · Web & Mobile Developer · 2016–2020

Built products with Node.js, React, and React Native, and led development in these technologies on the team. Also maintained a PHP system for city parking.

SAP · ABAP Developer · 2016

Developed HR software for the HCM North America team and collaborated with a web team on an internal team-management tool.

Rech Informática · COBOL Developer · 2014–2016

Analyzed and developed applications for the SIGER ERP system for internal and client use, working with agile methods.

Games

Lady of Colors

A challenging platformer. Play as a Knight from the Color Kingdom, sent to rescue the Lady of Colors from the Underground Kingdom. Use Color Fly to avoid obstacles, solve puzzles, and progress through the levels.

This version is a demo and does not represent the final version of the game.

ControlsWASD or ↑←↓→MoveC or SpaceJumpX or ShiftFlyZ or EUse

Play on itch.io

Treasure Hunter

Explore an old castle full of forgotten treasures and try to be the first to claim them. Stay curious to uncover secret entrances, holes, and chests.

Use your hookshot to explore the castle and grab items. The hookshot may have other uses, too—and you might even make some friends along the way.

Discover Hunt for treasure · Find hidden secrets · Make some friends

Play on itch.io

Time Dungeon

You wake in a mysterious dungeon and must find a way out. Every action consumes actions; when they run out, your health starts to fall. Run out of health and you die.

Find items, fight enemies, grow stronger, and escape the dungeon.

Selected as one of Newgrounds’ Top 10 Best Games of February 2022.

ControlsWASDMoveEPick up equipment and itemsSpaceUse your item

Play on Newgrounds

Colorless Ruins

Find your way back to the Color Kingdom from a colorless ruin. Survive each room, avoid enemies and machine guns, collect the key, and escape through the door.

The lifeless ruins hold secrets, too: collect fruit and explore carefully to find hidden gems.

ControlsWASD or ↑←↓→MoveEscPause

Play on Armor Games